USING AMBIENT MULTIPLE CHAPTER NARRATIVES TO MOTIVATE FITNESS BEHAVIOR CHANGE OVER TIME

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Abstract/Contents

Abstract
Persuasive technologies have been proposed to address global health issues caused by lack of physical activity and the growing rate of sedentary lifestyles. However, existing systems are not effective in sustaining behavior change over time. To motivate behavior change toward healthier lifestyles, we have designed and developed WhoIsZuki, a mobile app which visualizes physical activities and goals as components of a multiple chapter graphic narrative that resides on an ambient display of users’ phones. Three formative studies including two survey studies and two rounds of one-on-one interviews have been conducted to inform project ideas, design of the system, and to improve narrative engagement and comprehension. A 3-week field trial is ongoing in which 16 participants use different designs of the system and report feedback about its ambient narratives and interface. The result of this 3-week field trial will inform the design of a 12-week field trial as well as provide broadly applicable design guidelines and implications for persuasive technologies that aim to motivate and sustain behavior change over time.

Description

Type of resource text
Date created June 2018

Creators/Contributors

Author Jiang, Xin
Primary advisor Landay, James
Advisor Crum, Alia
Degree granting institution Stanford University, Symbolic Systems Program

Subjects

Subject behavior change
Subject narrative persuasion
Subject ambient display
Genre Thesis

Bibliographic information

Related Publication Consolvo, Sunny, David W. McDonald, Tammy Toscos, Mike Y. Chen, Jon Froehlich, Beverly Harrison, Predrag Klasnja, et al. 2008. “Activity Sensing in the Wild: A Field Trial of Ubifit Garden.” In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 1797–1806. CHI ’08. New York, NY, USA: ACM.
Related Publication Froehlich, Jon, Tawanna Dillahunt, Predrag Klasnja, Jennifer Mankoff, Sunny Consolvo, Beverly Harrison, and James A. Landay. 2009. “UbiGreen: Investigating a Mobile Tool for Tracking and Supporting Green Transportation Habits.” In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 1043–52. CHI ’09. New York, NY, USA: ACM.
Location https://purl.stanford.edu/wr861hb5425

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This work is licensed under a Creative Commons Attribution Non Commercial 3.0 Unported license (CC BY-NC).

Preferred citation

Preferred Citation
Jiang, Xin (2018). USING AMBIENT MULTIPLE CHAPTER NARRATIVES TO MOTIVATE FITNESS BEHAVIOR CHANGE OVER TIME. Stanford Digital Repository. Available at: https://purl.stanford.edu/wr861hb5425

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Master's Theses, Symbolic Systems Program, Stanford University

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