Re-Ignite: Connecting educators to their values and one another

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Abstract/Contents

Abstract
This is the final report for the Learning Design and Technology project Re-Ignite, a card game developed to address teacher retention. Through needfinding and co-designing prototypes with educators, Re-Ignite is built on a solid foundation. There is evidence from extensive user testing that Re-Ignite engages educators in meaningful conversations. The ultimate goal of Re-Ignite is to increase educator belonging and agency, helping to keep teachers engaged and sustained in their profession.

Description

Type of resource text
Date created December 9, 2022
Publication date January 4, 2023

Creators/Contributors

Author Higgins, Helen

Subjects

Subject Teacher agency
Subject Teacher turnover
Subject Education
Subject Teacher retention
Subject Educational games > Design
Subject Conversation
Subject Teacher belonging
Genre Text
Genre Report

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Access conditions

Use and reproduction
User agrees that, where applicable, content will not be used to identify or to otherwise infringe the privacy or confidentiality rights of individuals. Content distributed via the Stanford Digital Repository may be subject to additional license and use restrictions applied by the depositor.
License
This work is licensed under a Creative Commons Attribution Non Commercial Share Alike 4.0 International license (CC BY-NC-SA).

Preferred citation

Preferred citation
Higgins, H. (2022). Re-Ignite: Connecting educators to their values and one another. Stanford Digital Repository. Available at https://purl.stanford.edu/wj043pq8435

Collection

Learning Design & Technology 2022

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