Re-Ignite: Connecting educators to their values and one another
Abstract/Contents
- Abstract
- This is the final report for the Learning Design and Technology project Re-Ignite, a card game developed to address teacher retention. Through needfinding and co-designing prototypes with educators, Re-Ignite is built on a solid foundation. There is evidence from extensive user testing that Re-Ignite engages educators in meaningful conversations. The ultimate goal of Re-Ignite is to increase educator belonging and agency, helping to keep teachers engaged and sustained in their profession.
Description
Type of resource | text |
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Date created | December 9, 2022 |
Publication date | January 4, 2023 |
Creators/Contributors
Author | Higgins, Helen |
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Subjects
Subject | Teacher agency |
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Subject | Teacher turnover |
Subject | Education |
Subject | Teacher retention |
Subject | Educational games > Design |
Subject | Conversation |
Subject | Teacher belonging |
Genre | Text |
Genre | Report |
Bibliographic information
Access conditions
- Use and reproduction
- User agrees that, where applicable, content will not be used to identify or to otherwise infringe the privacy or confidentiality rights of individuals. Content distributed via the Stanford Digital Repository may be subject to additional license and use restrictions applied by the depositor.
- License
- This work is licensed under a Creative Commons Attribution Non Commercial Share Alike 4.0 International license (CC BY-NC-SA).
Preferred citation
- Preferred citation
- Higgins, H. (2022). Re-Ignite: Connecting educators to their values and one another. Stanford Digital Repository. Available at https://purl.stanford.edu/wj043pq8435
Collection
Learning Design & Technology 2022
View other items in this collection in SearchWorksContact information
- Contact
- HSHiggins@gmail.com
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