Using Learning to Predict Average Cooperation

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Abstract/Contents

Abstract
We predict cooperation rates across treatments in the experimental play of the indefinitely repeated prisoner’s dilemma using simulations of a simple learning model. We suppose that learning and the game parameters only influence play in the initial round of each supergame. Using data from 17 papers, we find that our model predicts out-of-sample cooperation at least as well as more complicated models with more parameters and harder-to-interpret machine learning algorithms. Our results let us predict how cooperation rates change with longer experimental sessions, and help explain past findings on the role of strategic uncertainty.

Description

Type of resource text
Date created August 13, 2021

Creators/Contributors

Author Fudenberg, Drew
Author Karreskog, Gustav
Organizer of meeting Exley, Christine
Organizer of meeting Marquina, Alejandro Martínez
Organizer of meeting Niederle, Muriel
Organizer of meeting Roth, Alvin
Organizer of meeting Vesterlund, Lise

Subjects

Subject cooperation
Subject prisoner’s dilemma
Subject risk dominance
Subject predictive game theory
Genre Text
Genre Working paper
Genre Grey literature

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User agrees that, where applicable, content will not be used to identify or to otherwise infringe the privacy or confidentiality rights of individuals. Content distributed via the Stanford Digital Repository may be subject to additional license and use restrictions applied by the depositor.
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This work is licensed under a Creative Commons Attribution 4.0 International license (CC BY).

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Preferred citation
Fudenberg, D. and Karreskog, G. (2022). Using Learning to Predict Average Cooperation. Stanford Digital Repository. Available at https://purl.stanford.edu/rq985nd5994

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