Focus and ocular parallax cues for virtual and augmented reality displays
Abstract/Contents
- Abstract
- Immersive computer graphics systems strive to generate perceptually realistic user experiences. Current-generation near-eye displays, such as virtual or augmented reality (VR/AR) displays, have made significant progress towards this goal with advances in certain technologies: interactive, photorealistic rendering; high-resolution, high-refresh-rate, low-persistence, stereoscopic displays; and low-latency head tracking. Modern VR and AR systems provide all of these capabilities and create experiences that support many, but not all, of the monocular and binocular depth cues of the human visual system, including occlusions, shading, binocular disparity, and motion parallax. However, at least two depth cues--focus and ocular parallax cues--are missing. In this dissertation, I introduce and evaluate practical systems aimed at creating perceptually realistic experiences by supporting these two cues
Description
Type of resource | text |
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Form | electronic resource; remote; computer; online resource |
Extent | 1 online resource |
Place | California |
Place | [Stanford, California] |
Publisher | [Stanford University] |
Copyright date | 2020; ©2020 |
Publication date | 2020; 2020 |
Issuance | monographic |
Language | English |
Creators/Contributors
Author | Konrad, Robert Konrad |
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Degree supervisor | Wetzstein, Gordon |
Thesis advisor | Wetzstein, Gordon |
Thesis advisor | Girod, Bernd |
Thesis advisor | Wandell, Brian A |
Degree committee member | Girod, Bernd |
Degree committee member | Wandell, Brian A |
Associated with | Stanford University, Department of Electrical Engineering. |
Subjects
Genre | Theses |
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Genre | Text |
Bibliographic information
Statement of responsibility | Robert Konrad |
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Note | Submitted to the Department of Electrical Engineering |
Thesis | Thesis Ph.D. Stanford University 2020 |
Location | electronic resource |
Access conditions
- Copyright
- © 2020 by Robert Konrad Konrad
- License
- This work is licensed under a Creative Commons Attribution Non Commercial 3.0 Unported license (CC BY-NC).
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