Entertainment-Education and Narrative Persuasion in the Context of the Culture Cycle and Communication Theories

Abstract/Contents

Abstract
Media narratives are an extremely powerful communication tool that affect society, culture, and individuals in many ways. As people increasingly reject explicit persuasive attempts, the work of spreading prosocial and health information that was previously disseminated through directly persuasive outlets will fall to interwoven narratives that do not interrupt the freely selected user experience of media, and utilize entertainment tactics that elude perception. Using Markus and Conner’s (2013) culture cycle framework throughout, I will use theories of communication and media psychology to illustrate how narratives intersect with culture at the individual level (and at the levels of interactions, institutions, and ideas). Through the lens of cultivation theory, this paper sheds light on how inadvertent pieces of media narratives can maintain invisible social structures that privilege certain ways of being, and suggest how these same pathways might be used to dismantle these structures in the future. Much of the focus will be on how culture, social information, and internal processes influence the attitudes and behaviors of the individual in the context of persuasion and change. This paper also describes why narrative persuasion is effective, especially in the media environment of today, and why it is important to consider this potential impact in health and prosocial realms. Additionally, I will explore how storytelling and narrative processing change the way messages are perceived, and highlight the strengths of entertainment-education and narrative storylines in the context of both the culture cycle and communication theory.

Description

Type of resource text
Date created June 2018

Creators/Contributors

Author Lim, Liliana Danielle
Primary advisor Reeves, Byron, 1949-
Degree granting institution Stanford University, Department of Communication

Subjects

Subject media
Subject culture
Subject entertainment education
Subject narrative persuasion
Subject communication
Subject media studies
Subject Stanford University Department of Communication
Genre Thesis

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User agrees that, where applicable, content will not be used to identify or to otherwise infringe the privacy or confidentiality rights of individuals. Content distributed via the Stanford Digital Repository may be subject to additional license and use restrictions applied by the depositor.
License
This work is licensed under a Creative Commons Attribution Non Commercial No Derivatives 3.0 Unported license (CC BY-NC-ND).

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Preferred Citation
Lim, Liliana D. (2018). Entertainment-Education and Narrative Persuasion in the Context of the Culture Cycle and Communication Theories. Stanford Digital Repository. Available at: https://purl.stanford.edu/jq679sn3377

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Masters Theses in Media Studies, Department of Communication, Stanford University

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