Art-directed muscle simulation for high-end facial animation

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Abstract/Contents

Abstract
This dissertation presents a system for generating high-end facial animation using muscle simulation. While the rendering of still faces has become quite realistic, facial animation techniques still suffer from a variety of artifacts. The traditional blendshape approach for animating faces often suffers from visual artifacts and requires the time-consuming process of sculpting high-quality facial shapes for a variety of expressions. Alternatively, one could build an anatomically accurate face simulation model and actuate facial muscles to deform the flesh and skin. However, the results are often of lower quality compared to those obtained from other production facial animation techniques. This dissertation addresses these issues by describing an algorithm to automatically build anatomical face simulation models as well as a new framework for the simulation of these models that significantly improves the quality of the results allowing for the immediate mainstream use of anatomical face simulation models in a high-end production quality pipeline.

Description

Type of resource text
Form electronic; electronic resource; remote
Extent 1 online resource.
Publication date 2016
Issuance monographic
Language English

Creators/Contributors

Associated with Cong, Matthew Deying
Associated with Stanford University, Department of Computer Science.
Primary advisor Fedkiw, Ronald P, 1968-
Thesis advisor Fedkiw, Ronald P, 1968-
Thesis advisor Bhat, Kiran
Thesis advisor Hanrahan, P. M. (Patrick Matthew)
Advisor Bhat, Kiran
Advisor Hanrahan, P. M. (Patrick Matthew)

Subjects

Genre Theses

Bibliographic information

Statement of responsibility Matthew Deying Cong.
Note Submitted to the Department of Computer Science.
Thesis Thesis (Ph.D.)--Stanford University, 2016.
Location electronic resource

Access conditions

Copyright
© 2016 by Matthew Deying Cong
License
This work is licensed under a Creative Commons Attribution Non Commercial 3.0 Unported license (CC BY-NC).

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